David Gillis David Gillis 35 posts

How Not to Multitask

A friend of mine recommended the blog zenhabits.net. ZenHabits is all about habits for living simply, and covers a lot of ground—from everyday task management to personal finances to living and workspace design.

Political Experience

The US presidential campaign is widely seen as one of the most interesting if not important contests in a long time (andâ€"full disclosureâ€"I have to admit that I've been taken in by all of the hype myself). But as an interaction designer, and just as someone who's interested in how people engage with, influence, and are influenced by technology, I'm even more interested in what's going on in the political arena south of the border.

Social Media in 08, Part 1

It's obvious that socialization on the web is no passing fad as many place their bets on where they think digital social media will head in 2008. It all seems fairly speculative thoughâ€"I haven't seen much commentary on what specific underlying trends are in play right now (let alone what impact they'll have in the future).

Rethinking user testing

Expanding the horizons and expanding the parameters, Expanding the rhymes of sucker MC amateurs – The Beastie Boys, The Sounds of Science, 1989 I've always thought it'd be cool to be a scientist--a real scientist, with the lab coat and the beakers and whatnot. You could win friends and influence people (and pwn enemies) anytime, anywhere.

Adobe’s Apollo: we have lift off…

Adobe's latest and most compelling foray into rich internet application development, Appollo, is really interesting for a couple of reasons. It combines proprietary tools and technologies namely, Flash and Flex with public domain stuff like AJAX, Javascript and HTML.

Some thoughts on the iPhone

It's pretty amazing to consider how big of a splash the iPhone (or whatever it'll be called) has made especially considering that it isn't to be released until the end of Q1, details are still sketchy in a lot of key areas, and hardly anyone has gotten a chance to independently review it. Since the announcement, there's been a lot of debate on the new device's future and ultimate viability.

Getting users involved

Some of the most compelling new online destinations are driven by a participatory model that invites users to create, manipulate, share, curate and distribute digital content. This model creates opportunities for all sorts of network effects, allows for more compelling content to emerge from a diverse population, and engenders a more proprietary feel (a sense of ownership and responsibility), not to mention community involvement.

IV, meet UX

This is a topic that I'd like to return to once in a while, so here's getting the ball rolling: Information visualization is one of those areas in HCI and UX design with great sex appeal and a lot of potential. Here's the main idea behind IV: Digital media is leading to information overload: most of us are inundated with information on a daily basis and it's too much to efficiently or reliably filter, prioritize, analyze, or otherwise process cognitively.

Pattern-based design

Pattern-based design seems to be getting a lot of interest in the UI community lately, and is being taken fairly seriously by some high profile players like yahoo. Just to refresh, design patterns are general repeatable solutions to commonly occurring problems.

Why I like Time Machine

It's cool. Admit it: you think it's cool too. Time Machine, one of Apple's flashier new innovations for Leopard, lets you go back in the past, grab a document you'd lost (maybe you deleted or saved over it) and bring it back to the...umm...future.

Eyetracking: Cool, but how helpful?

Eyetracking is becoming somewhat of a hot topic in the UX blogsphere these days. It's got just the right feel of objective validity mixed with technical novelty.