Yesterday Jon visited the BNN studios to chat about the Palm Pre. For those not in the know, it launches today.
Two steps forward, one step back. That's how I feel about the crappy media scrubbing interface built into the iPhone, iPod touch, and I guess pretty much all touch screen-based media devices.
[caption id="attachment_1779" align="alignnone" width="579" caption="I have to get back to the future!"][/caption] Having been born in the late ‘70s (ahem) I can clearly recall the amazing transformation that digital innovations quickly brought to my everyday life. I got to witness the significant firsts that made everything suddenly accessible - the first web site I visited (in awe), my first ICQ chat with people I just met "online", the first search engine I used for research, my first "wireless" phone (what a brick!); and the list goes on and on.
We're really excited to announce that we'll be working with Virgin Mobile on their digital properties and initiatives. There was just such a great fit between us.
The @font-face rule allows authors to specify online fonts to display text on their pages. In other words, you'll be able to use fonts outside the usual Arial, Verdana, Georgia and the like, even if the end user doesn't have them resident.
We still love pitching iPhone ideas but the Palm Pre offers us another way to present ideas that connect our clients with their customers. In light of this fact, we put together another PSD to help our designers pitch and develop polished concepts using a tool their pretty familiar with, Photoshop.
First off I need to commend Canada Post on improving their Web site. I can actually find out what a stamp costs for the 4 times a year I send a letter.
Along with Apple's official release of the new iPhone 3.0 software came a number of new graphic GUI elements. We've been holding off updating the Photoshop file until we could properly implement the additions.
Lately, one of the hot topics around our shop has been how to cut the cable. At least 5 of us have canceled our cable contracts, added OTA HD, or both.
It's still a work in progress, but I wanted to share the previously promised gameplay footage. Being such a simple game, there isn't a great deal to showcase...
After attending the MediaPost Digital Out of Home awards in New York (where we won the best point-of-sale award) I was invited to attend my first Toronto Digital Signage Industry mixer. I wasn't quite sure what to expect but have to admit I was pleasantly surprised and had a great time.
We've been knee deep in Surface development for a number of weeks now and I think we're about ready to share what we've been up to. Being that this was our first venture into Surface development, we wanted to start with something simple and straightforward.