iOS 7 is still in beta and will stay unreleased until the Fall. In the meantime, developers have their hands on the new OS and the iOS 7 SDK.
Last month, Apple unveiled iOS 7, surprising the iOS industry not only with the direction of the changes in the new OS, but also in their magnitude. A whole new visual look-and-feel and an extensive suite of new APIs.
If you have worked in a creative discipline long enough, you have no doubt had to deal with a project that didn't turn out the way you hoped. There are many reasons why expectations and outcomes can become misaligned: poor client/agency communication, unable to reach consensus on key decisions, blown timelines, losing sight of the objective, spending too much time focusing on the wrong things, etc.
Last year, I was intrigued by a Kickstarter started by Andy Baio for something called the XOXO Festival. The Kickstarter page at the time was pretty vague.
Note: This is going to be a slightly more technical post geared toward our friends in the iOS developer community. In my previous post, I covered high-level aspects of ReactiveCocoa, the Objective-C framework that allows developers to write apps declaratively.
What happens when a developer, a project manager, and a designer are all put into a room together with Arduino software, a USB cable and a Grove kit? We found out, and called it Hack Day.
Note: This is going to be a slightly more technical post geared toward our friends in the iOS developer community. Objective-C is a programming language which often finds itself mired in the antiquated ways of C, the programming language upon which modern Objective-C is built.
Based on our experience creating great iOS apps, we've come up with a list of 5 things we believe designers should keep in mind while conceptualizing interfaces for iOS. While the focus of this article is only on iOS apps, much of the advice here translates directly to other mobile platforms.
I had to go back and look to be sure, but this is now the 7th iteration of teehanlax.com. It's by far the biggest departure we've taken and quite a bit different from a traditional design agency site.
I'm very pleased to formally announce two new additions to our crew today. The first is Ash Furrow, an outstanding iOS developer.
Modern web and browser technologies are now capable of supporting features that give us the ability to build websites that go beyond hyperlinked media. In a recent project, we had the opportunity to create a web-based product for a client.
I haven’t been able to stop thinking about this Ted Talk by Dan Barber I saw a while ago about a sustainable fish farm. It’s called Veta La Palma, an aquaculture farm located in Spain.